Scarlet Nexus is an action RPG through and through – the combat is very similar to Platinum Games style. It’s painstaking as it really breaks from the immersion factor – like a gnat constantly tackling your forehead. However, when a cutscene does happen, its really well made, which only solidifies my feeling of this topic.Īdditionally, the characters are constantly talking to you during combat which can be useful – however, you find the allies constantly repeating themselves even at endgame and there’s no way to turn it off in the settings. Those that truly enjoys that comic style approach will be delighted by the amount of work put into that aspect. Oh, and the game is about 80% comic style conversations and 20% actual cutscenes which felt incredibly lazy – a game that looks this good should be in motion. It’s so inauthentic the way people talk to each other, which is a shame given that one of its gameplay mechanics has to do with social interaction. Kasane sometimes calls people idiots for literally no reason at all and Shiden would be overly aggressive while everyone is incredibly calm or cheerful. Alongside that is the really abrupt interactions with each other. Maybe it’s the nature of anime, but the premise is so good that it is hard to appreciate the story because of it. Death is taken far too lightly and catastrophic events aren’t even noticed. The game is trying to sell the dangers of the world, but far too often it is negated by overly cheerful allies and moments in the game where it would otherwise be depressing or even morbid. It’s the side missions and the resting phase (where before a new chapter start, you can create bonds with your ally – more on that soon) that really lightens the weight of the story. Scarlet Nexus has some really decent mainline pacing, and does a relatively great job with plot twist. Playing as either players would start you off in different perspectives – for example, Yuito wasn’t born with psionic abilities and undergoes experiments to get one or how Kasane is an orphan who doesn’t really know much about her past, which leads to a lot of revealing elements to the overarching story. Thankfully, the New Himuka government created a task force called the OSF, where talented people can undergo training to become soldiers against the Others. Others are rampant and has left almost every part of the world in desolation with this phenomenon came with some benefits as well – people are born with psychic abilities, some better than others. In this universe, psychic and technology plays a huge role. Choosing either story would give you a specific overall perspective to the narrative – and although completing the story with just one of them would give you a general idea of the universe, completing both would is the ideal way to go as it would give you all there is to know about Scarlet Nexus. You have a choice between Yuito and Kasane, OSF (Other Suppression Force) soldiers with special psionic abilities. Unfortunately, monotonous level designs as well as generic characters pits the player through egregious pacing and one that I felt throughout my 40hr playthrough. Couple all of this with fast-paced action combat and you have a treat waiting for you. As strange as that sounds, it manages to keep up with its thematic approach with bonding mechanics taken from Persona and a surprisingly sensible explanation to the story. Namco Bandai’s Brain-Punk RPG Scarlet Nexus is set in a dystopic future where a strange phenomenon caused people to turn into otherworldly beings called Others (you read that right).
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